The game is focused on Senua’s (Melina Juergens) point of view, as she embarks on a very personal journey through a hellish underworld made up of Senua’s psychotic manifestations of her reality and mind.
Ninja Theory has called Hellblade an “independent AAA” game, by which they mean that it was developed and published independently but with all the quality and production values of any AAA game on the market.
According to Ninja Theory, over the course of the last 14 years they have developed three key strengths that define their games: ninja-class combat, strong character stories, and a unique art vision.
In Hellblade, they wanted to take these three key strengths to the next level. Hellblade was an experience focused on delivering a deep character in a twisted world, with brutal uncompromising combat.