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Torghast Time Commitment
The long term goal for Torghast is not multiple hour runs.
Torghast is still in early development as they wanted to get it up early for feedback.
They haven’t put much time into the meta progression just yet. They don’t mind having a build come together in the middle and make that portion easy, but it shouldn’t continue infinitely.
They’re looking to condense the runs where you get your build together, you get to crush some floors but the runs don’t take a long time.
There will definitely be a full suite of achievements for Torghast.
Achievements are generally one of the last things to develop as they want to understand the system.
Milestones, Beating different bosses, personal challenges and more!
Torghast Two-Week Events
Torghast is being built with events in mind.
A certain event might take over a section of the tower, but that’s more of a long term goal to keep Torghast feeling fresh.
Legendary Item Crafting
It’s not available in alpha just yet, but it will hopefully be up in a few weeks.
It’ll hopefully be unlocked early in Torghast.
There will likely be an extra room that you can enter in the lobby of Torghast where you can head into where you find the Runesmith who originally crafted Frostmourne.
As you explore Torghast, you can find scraps that you can turn in to the Runesmith to add the Legendary effect.
Unlocking and learning the legendaries as well as the crafting materials will last the entire expansion.
Time Passing in the Shadowlands
There isn’t a fixed amount of time like 3x or 10x faster like in a sci-fi movie. It’s more chaotic.
What does that mean for the player? We’ll have to see when we come out the other end.
Covenants Ability Choice
It’s a design challenge.
It’s essential for the RPG aspect of the game to have choices with consequences and choices that shape the strengths and weaknesses of your characters.
They understand the community in the current World of Warcraft climate and don’t want players to feel like they’re letting their guildmates or group down.
Covenants are a full package deal, which includes Soulbinds, and they’re planning on continuing to balance and update Covenant abilities on the Alpha in order to try to make sure that there’s no wrong choice.
Class Trainers are at the end of the new player experience where it teaches you about choosing a spec.
Players no longer start with a spec in Shadowlands which leads to the focus on class identity rather than spec identity.
No plans to make players go back to Class Trainers, but they would love to find a way to make Class Trainer relevant again.
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