Welcome to our guide for Enchanting in WoW Classic! Enchanting is a primary profession that allows players to add permanent buffs to weapons and equipment, as well as the ability to make Wands, consumables and reagents used by some other professions. Enchanters also have access to the Disenchant spell, which allows you to destroy objects for materials used for Enchant objects or sold on the Auction House. Enchanting can be efficient and very useful for both PvE and PvP situations because it is used extensively. Buy classic wow gold
This guide will cover the enchanting aspects such as recommended second primary professions and classes, how to enchant and acquire enchanting recipes and objects, how to use enchanting rods, trainer locations, and a suggested route to take your Enchanting Skill Points to level 300.
Before we jump into it, you should know that wow gold collectors also learn the Disenchant ability while practising Enchanting. This will allow players to kill and turn Uncommon, Rare, and Epic quality objects into enchantment materials such as Dream Dust, Greater Eternal Essence, and Small Radiant Shard. Things that cannot be equipped cannot be disenchanted, except for bags (because they are equipped). To enchant an object, the Enchanter is required to have a rod in its inventory. You will need various rods as you level up your skill, all of which can be made from your Enchanting Spell book. Rods are further clarified within this guide.
Professions to Pair
Enchanting is a primary profession, and in Classic WoW you can have only two primary professions active at once. Enchanting combines well with Tailoring, Leatherworking or Blacksmithing, as these professions produce equipment that can be disenchanted. Tailoring is normally combined with Enchanting because you can loot the fabric you need for tailored pieces without having to learn a trade of collecting (such as skinning for leatherwork). Then these tailored pieces can be Disenchanted into dust.
Enchanting is important to craft the Smoking Heart of the Mountain Trinket for druids interested in Tanking, but it can be dropped after crafting. Cloth-wearers (Mage, Priest, Warlock) need wands to level from 1-60, and Enchanting is a source of two easy-to-get wands: Lesser Magic Wand and Greater Magic Wand. Tailoring goes well with Enchanting, as discussed in the section above, and cloth-wearers will oufit and profit from designed tailoring gears. Enchants can also produce Wizard Oils which casters can use as consumables.
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