I agree wholeheartedly on the dearth of Animal Crossing Items conversation out of villagers. To get a game where the main”material” revolves around building a little town on your island, the residents need more love. It’s a huge letdown for every villager of the exact same personality type to basically say the specific same number of lines for you.

It feels like ACNH was a hurried job made by a recently formed indie game company consisting of like 10 people and not like one of the greatest game businesses that had 9 years to make it, like that I actually can not imagine how they managed to put that little effort into it despite ACNH being a major bestsellers since it released they still need people to cough up more money for a few villagers and furniture if a second complaint is the massive shortage of furniture (I have not gotten anything new besides seasonal/event things in months…)

I’m gonna be devil’s advocate and say that acnh has got the island development attribute that likely took a great deal of developer time to make, refine, and debug. Balancing the show need to have a bunch of collectibles, bunch of furniture, bunch of clothing, and now being able to put things outside with rain/wind effects is not a simple feat. I have got my 1000 hours of drama in the sport, wish things could be better/different, and expect other developers are motivated by the acnh mechanics to make it their very own in a fresh game. Like stardew valley failed with its inspiration from harvest moon/story of seasons. So many fantastic mechanics and ideas should be put into place by skillful developers and thought folks like yourself.

Also the one-year-anniversary upgrade introduced new (by a previous match ) villagers, which require you to purchase a card pack to find anything whatsoever from it.

Folks love using the phrase”bare” to describe a game they do not like today. Millions of individuals played several hours of ACNH upon launch and enjoyed it. I’m not even super into Animal Crossing as a franchise and even I played with 80-plus hours. ACNH is not”unfinished” in the manner that Cyberpunk was where it was borderline unplayable for people with consoles and even mid-tier PCs. ACNH could certainly have additional information, but most 60 dollar games don’t have anywhere near as much content as ACNH.

I also just bought it and enjoy other ninja (insert genre)ish games, there is so much that is beneath the surface that Buy Nook Miles Ticket it’s enjoyable learning it as you proceed. I am not gonna try Any Sort of min/max runs till I’ve drained as much as possible

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